This preconstructed Commander deck focuses on transformative strategies, resource manipulation, and powerful game-swinging plays
Channel and Wheel of Fortune set a high bar #5: Moat Moat well, its a little too efficient at literally ending all attacks from creatures ever made
You want this card in your arsenal, but perhaps more importantly, if you dont have it, youre falling behind from the opening turns
Its a relatively good card, but not a great commander
The new twist with these decks is that they are based on completely new legendary creatures from familiar planes, all with a four-color identity
This is a great place to start digging for ideas for similar decks and concepts, and we'll be looking at the Top Ten from the first time around as well as a trio of Honorable Mentions to give us 13 cards overall